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Arachnid Warrior Realtime Fan Art

Fan art of one of my favorite movie creatures of all time. This is a real-time character presented in Toolbag 3. I tried to keep it as accurate to the original movie as possible. It's not quite perfect or anything but I'm happy with the final result.

A certain video game came out and it reminded me that I had started sculpting an arachnid warrior back in 2018 before shelving it. I was able to dust it off and give it the texture job I had always wanted to. I also gave it a basic rig and some animations in Maya. The rigging was more fun than the animating I have to say... I'm really not a great animator :).

Idle animation video

Walk cycle video. Sadly there is a hitch I could never work out that isn't present in my fbx :(

Marmoset viewer file with lowered quality to fit under the file size limitation :)

Basic maya rig

Basic maya rig

The rig skeleton was fairly simple since it's mostly rigid articulations.

The rig skeleton was fairly simple since it's mostly rigid articulations.

Zbrush high poly

Zbrush high poly